#pragma once

#define  UPDATE_PLAY_LIST_TIME_OUT   (30*1000)


class CUpdatePlayListMgr
{
public:
	CUpdatePlayListMgr(void);
	~CUpdatePlayListMgr(void);

	void SetClientUpdateListFlag( ULONG ip );
	BOOL IsNeedToUpdatePlayList(ULONG ip);

protected:

	map<ULONG,ULONG> m_mapUpdateList;


};
